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That is very cool, man :)
>I had to do this with a lot of triangles, because doing it with
>intersections of cylinders was way too slow.
>
> parse time: 17 seconds
> render time: 3 minutes 50 seconds
>
> Comments welcome :)
>
> (oh, I also attached an image made with the latest update of the
> polygon-greeble-macro :))
>
> cu!
> --
> #macro G(b,e)b+(e-b)*C/50#end#macro _(b,e,k,l)#local C=0;#while(C<50)
> sphere{G(b,e)+3*z.1pigment{rgb G(k,l)}finish{ambient 1}}#local C=C+1;
> #end#end _(y-x,y,x,x+y)_(y,-x-y,x+y,y)_(-x-y,-y,y,y+z)_(-y,y,y+z,x+y)
> _(0x+y.5+y/2x)_(0x-y.5+y/2x) // ZK http://www.povplace.com
>
>
>
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